
WICKED JOHN
Role: Game Designer & Artist
Tools: Unity, Photoshop, Trello
Duration: 15 days
Genre: Top-Down Action
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About the Game:
Wicked John is a gritty top-down action game that tells the story of an ex-Mafia enforcer driven by revenge. After his beloved dog, a final gift from his late wife, is killed by his former associates, John sets out on a violent quest for retribution.
As the story unfolds, John discovers that the people closest to him may be the greatest threat, forcing him to confront betrayal alongside his thirst for vengeance.
Inspired by the neon-soaked aesthetic and raw combat of Hotline Miami, the game combines fast-paced action with a sombre, emotional narrative.
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Highlights:
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Submitted for the IGDC Student Game of the Year awards (2018).
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Explored heavy themes of loss, grief, and betrayal, layered into high-intensity combat gameplay.
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Designed a stylised art direction that draws heavily from Hotline Miami, pairing vibrant visuals with a dark, personal story.



